Web Remote Commands
The web remote communicates over WebSocket (default port 8082). Messages are JSON.
#Commands sent from the remote to CueForge2
### Transport
- {"cmd":"go"} — fire GO
- {"cmd":"stop"} — stop active cue
- {"cmd":"pause"} — pause
- {"cmd":"resume"} — resume
- {"cmd":"panic"} — PANIC
### Selection
- {"cmd":"selectNext"} — move armed cue down
- {"cmd":"selectPrevious"} — move armed cue up
### Cue navigation
- {"cmd":"goto","cueNumber":"5"} — go to and fire cue 5
- {"cmd":"load","cueNumber":"5"} — arm cue 5 without firing
- {"cmd":"hotkey","key":"A"} — fire the cue assigned to hotkey A
### Show state
- {"cmd":"showmode","enabled":true} — set Show Mode on or off
- {"cmd":"masterVolume","value":0.85} — set grand master volume (0.0–1.0)
### Per-cue adjustments (while playing)
- {"cmd":"cueVolume","cueId":"<uuid>","value":0.75} — set a cue's volume
- {"cmd":"editNote","cueId":"<uuid>","notes":"text"} — update a cue's notes
### Multi-list
- {"cmd":"selectList","listId":"<uuid>"} — switch the active cue list
- {"cmd":"queryCuelist"} — request a full cue list snapshot
#Messages sent from CueForge2 to all connected remotes
### State snapshots (sent on connect and on every change) A cuelist message is broadcast whenever the show state changes: {"type":"cuelist","cues":[...],"showMode":false,"masterVolume":1.0, "activeCueId":"...","selectedCueId":"...","lists":[...],"activeListId":"..."}
### Live updates
- {"type":"status","cueId":"...","cueNumber":"3","cueName":"Thunder","status":"playing"}
- {"type":"progress","cueId":"...","elapsed":12.5,"remaining":47.2,"progress":0.21}
- {"type":"armed","cueId":"...","cueNumber":"5","cueName":"Thunder"}
- {"type":"showMode","enabled":true}
- {"type":"masterVolume","value":0.85}
- {"type":"heartbeat","timestamp":<unix_ms>}
#HTTP endpoint
A snapshot of the current cue list is also available as a plain HTTP GET request to the same address (the web remote page is served at the root URL).