Triggers
Beyond pressing GO, cues can fire automatically. Configure triggers in a cue's Trigger tab.
#Continue mode (Continue column)
The most common trigger:
- GO — manual GO press is required.
- Auto-follow — fires when the previous cue finishes playing.
- Auto-continue — fires N seconds after the previous cue starts (set post-wait).
#Pre-wait and post-wait
- Pre-wait — a delay between being triggered and actually starting.
- Post-wait — how long to wait before the auto-follow or auto-continue fires.
#Keyboard hotkey
Assign any letter (A–Z) or function key (F1–F12) to a cue. Pressing that key fires the cue directly from the main window. Keys have no effect while a text field is focused.
#Timecode (MTC chase)
Enable "Timecode trigger" and set an HH:MM:SS:FF value. When CueForge2 is chasing incoming MTC, the cue fires as that timecode is crossed.
#Time of day
Enable "Time of day trigger" and set an HH:MM:SS wall-clock time. The cue fires once each day when the clock reaches that time (while the show is open). Useful for installations, exhibitions, and scheduled automation.
#DMX input (Control tab)
Set a DMX trigger channel and level. When the specified incoming DMX channel exceeds that level, the cue fires.
#MIDI input
Bind a cue to a specific Note On, CC, Program Change, or MSC command in Show Settings (global bindings) or in the cue's Control tab.
#OSC input
Send OSC commands to CueForge2's built-in server to trigger any cue.