WE ARE PUTTING IN THE FINISHING TOUCHES CUEFORGE2 SHOW CONTROL — COMING SOON

Manual

Surface Mapping

Surface Mapping lets you bind MIDI notes, CCs, Program Changes, or OSC messages to CueForge2 actions globally — separate from per-cue triggers. Open it from the Window menu.

#Bindable actions

### Transport

  • go — fire GO (same as space bar)
  • stop — stop the active cue
  • panic — full PANIC
  • pause — pause playback
  • resume — resume playback

### Navigation

  • selectNext — move armed cue down one row
  • selectPrevious — move armed cue up one row
  • showModeToggle — toggle Show Mode

### Continuous (value 0.0 – 1.0)

  • masterVolume — set the grand master output volume

### Cue-specific

  • Fire by cue number — fires a named cue directly from a surface button
  • Goto by cue number — arms (gotos) a named cue without a separate GO press
  • Fire by hotkey — fires the cue assigned to a specific hotkey letter or F-key

#Binding sources

Each binding is triggered by one of:

  • MIDI Note On (channel 1–16, note 0–127)
  • MIDI Control Change (channel 1–16, CC number 0–127)
  • MIDI Program Change (channel 1–16, program 0–127)
  • OSC address — any incoming OSC path you choose (e.g. /my/button)

#Value transform

For continuous actions (masterVolume), each binding can remap the incoming MIDI or OSC value range to the 0.0 – 1.0 target range, so a fader that only travels 0–100 maps cleanly to full-scale.

#Tips

  • Use Surface Mapping for physical control surfaces (MIDI faders, buttons, OSC tablets).
  • Use per-cue MIDI triggers (Trigger tab) when you want a specific incoming event to fire one specific cue.
  • Both systems work simultaneously.